AI

Roblox Announces Open Source AI Tool That Builds 3D Environments From Text – Slashdot

Posted by BeauHD from the unlimited-possibilities dept.

Scott J Mulligan writes for MIT Technology Review: Roblox plans to roll out a generative AI tool that will let creators make whole 3D scenes just using text prompts, it announced today. Once it’s up and running, developers on the hugely popular online game platform will be able to simply write “Generate a race track in the desert,” for example, and the AI will spin one up. Users will also be able to modify scenes or expand their scope — say, to change a daytime scene to night or switch the desert for a forest. Although developers can already create similar scenes like this manually in the platform’s creator studio, Roblox claims its new generative AI model will make the changes happen in a fraction of the time. It also claims that it will give developers with minimal 3D art skills the ability to craft more compelling environments. The firm didn’t give a specific date for when the tool will be live.

[…] The new tool is part of Roblox’s push to integrate AI into all its processes. The company currently has 250 AI models live. One AI analyzes voice chat in real time and screens for bad language, instantly issuing reprimands and possible bans for repeated infractions. Roblox plans to open-source its 3D foundation model so that it can be modified and used as a basis for innovation. “We’re doing it in open source, which means anybody, including our competitors, can use this model,” says [Anupam Singh, vice president of AI and growth engineering at Roblox]. Getting it into as many hands as possible also opens creative possibilities for developers who are not as skilled at creating Roblox environments. “There are a lot of developers that are working alone, and for them, this is going to be a game changer, because now they don’t have to try to find someone else to work with,” says [Marcus Holmstrom, CEO of The Gang, a company that builds some of the top games on Roblox].

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